In a co-op campaign also on original biome cursed difficulty was a lot easier, but did slow us down more than normal difficulty would have. I was using the bear to make money but lost my crown trying to defend against the second year spring blood moon. I started a new single player Cursed campaign on the original biome and actually lost on Island 5, but mostly because I had portals spawned ridiculously close on both sides of my keep. New update with "Cursed" difficulty is a lot of fun! It's worth a look, because there are also videos:īut these times should actually also be sorted according to the new difficulty levels. That would be a relevant consideration at this difficulty level, wouldn't it?īy the way, there are people who are in a hurry with Two Crowns, have you seen that? If the strength of the waves only increases with each passing day, instead of also scaling with the portals, lighthouses would be a sensible investment of time and money, making it possible to pay a relatively unproblematic inspection visit to the countries without having to constantly repair stranded ships. However, earlier after the destruction of the portals, the attack waves had become so strong that I decided against it. ![]() After all, ships don't build themselves and are quite expensive.Ĭonsidering these circumstances, it might almost make sense to build a lighthouse. And on top of that, how to invest your time most sensibly. ![]() That's why it's probably a good idea to think carefully about your next destination. The longer you haven't visited a country, the bigger the wave of greed attacks, right?
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